DEATHPIT was a project I worked on during my first year studying Computer Arts. The aim of the module associated with it was to create a pre-visualisation video for a game concept of our own choice. DEATHPIT was my own re-imagining of a retro 3D game such as Doom.

Below are a collection of sketches, textures and pixel artwork mid-progress, along with the final video.

January – May 2016

Software used: ArtStudio, Photoshop, Maya, After Effects, Premiere Pro, Audacity.

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